The initial concept for the application was to blend meteorological information with a gaming experience. To visually convey these two distinct elements, the interface design incorporates two separate decks of cards: the Weather Deck at the top and the Game Deck at the bottom. Users can easily switch between these sections by clicking on the decks, causing them to expand or collapse and reveal either a set of weather or game cards, respectively.
The wireflows played a crucial role in refining this dynamic interaction, allowing us to define the flow between the two decks. They also served as the foundation for the app’s animation design, illustrating how the interface should transition and respond as users toggle between the weather and game cards.